Bleed Data
You can get bleed data by GetBleedingEntities and indexing by the NetIDFromEntity. Some data is adding notes due to it being internal wrappers, and unimportant.
Entity NetId
Amount (Blood Amount)
Wounds
WDDelay (Time between bleeds of this wound)
WBAmount (Amount to Bleed)
WBPos (vector3 position of the wound, or nil)
WBBone (bone group of the hit bone)
WBDraw (should draw blood on the ground)
Internal (internal variables)
DebugHitId (HitId for Debug)
Effects
EffectId (1, 2, 3, 4, 5)
Amount
IsExecuted
Settings
Anim
Intsy
RShould
RChance
RTiming
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