Bleed Data

You can get bleed data by GetBleedingEntities and indexing by the NetIDFromEntity. Some data is adding notes due to it being internal wrappers, and unimportant.

Entity NetId

Amount (Blood Amount)

Wounds

WDDelay (Time between bleeds of this wound)

WBAmount (Amount to Bleed)

WBPos (vector3 position of the wound, or nil)

WBBone (bone group of the hit bone)

WBDraw (should draw blood on the ground)

Internal (internal variables)

DebugHitId (HitId for Debug)

Effects

EffectId (1, 2, 3, 4, 5)

Amount

IsExecuted

Settings

Anim

Intsy

RShould

RChance

RTiming

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